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原创 用3DS MAX2008成功做了个OGRE可用的骨骼模型

网络上有很多很好的3D模型,但是几乎没有拿来就用的,需要自己修改。改造一个OGRE可用的模型可以遵循以下步骤:1.打开一个你喜欢的3D人物模型2.新建一个Biped3.用蒙皮修改器修改你的3D模型(调整,封套)4.加载动作库5.如果需要模型原地步行,在Motion->Biped->Modes 那里激活In Place Mode6.用OgreMax导出修改过后的模型 

2009-12-26 16:52:00 1214

Focus on 3D models

Focus on 3d models, 3d模型

2012-07-10

3D Game Engine Design Source Code

3D Game Engine Design Source Code 3D游戏引擎设计源代码

2008-09-06

3d Game Engine Design part3(重新发布,一共3个压缩文件)

3d Game Engine Design 3D游戏引擎设计重新发布,减少大家多次下载的麻烦.如有问题请联系[email protected]

2008-08-31

3d Game Engine Design part2(重新发布,一共3个压缩文件)

3d Game Engine Design 3D游戏引擎设计重新发布,减少大家多次下载的麻烦.如有问题请联系[email protected]

2008-08-31

3d Game Engine Design part1(重新发布,一共3个压缩文件)

3d Game Engine Design 3D游戏引擎设计重新发布,减少大家多次下载的麻烦.如有问题请联系[email protected]

2008-08-31

3d Game Engine Design - A Practical Approach To Real-Time Computer Graphics.part09

请注意一共有9部分,有问题联系 [email protected]

2008-08-31

3d Game Engine Design - A Practical Approach To Real-Time Computer Graphics.part08

请注意一共有9部分.有问题联系[email protected]

2008-08-31

3d Game Engine Design - A Practical Approach To Real-Time Computer Graphics.part07

请注意,一共9部分,谢谢 .如有问题联系[email protected]

2008-08-31

3d Game Engine Design - A Practical Approach To Real-Time Computer Graphics.part06

一共9部分,下载请注意,谢谢,有问题请联系[email protected]

2008-08-30

3d Game Engine Design - A Practical Approach To Real-Time Computer Graphics.part05

一共9部分~ 谢谢.

2008-08-30

3d Game Engine Design - A Practical Approach To Real-Time Computer Graphics.part04

请注意,一共9部分,谢谢~ .

2008-08-30

3D engine desing\3d Game Engine Design - A Practical Approach To Real-Time Computer Graphics.part03

请注意,一共9部分,谢谢~ .

2008-08-30

3D engine desing\3d Game Engine Design - A Practical Approach To Real-Time Computer Graphics.part02

请注意,一共9部分.谢谢. ~~~~~~~~~~

2008-08-30

3D Game Engine Design - A Practical Approach To Real-Time Computer Graphics(part 1)

本资源分9部分 如果不能够下载请联系[email protected]

2008-08-28

GPU GEMS 3 part3

GPU GEMS 3 part 3

2008-03-26

GPU GEMS 3

GPU GEMS 3 part2 分3部分,这是第二个

2008-03-26

GPU GEMS 3 part1

GPU Gems 3 <br>by Hubert Nguyen <br><br>--------------------------------------------------------------------------------<br> <br>Publisher: Addison Wesley Professional <br>Pub Date: August 02, 2007 <br>Print ISBN-10: 0-321-51526-9 <br>Print ISBN-13: 978-0-321-51526-1 <br>eText ISBN-10: 0-321-54542-7 <br>eText ISBN-13: 978-0-321-54542-8 <br> <br>

2008-03-26

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