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原创 Privacy Policy

MarketingPlace。

2023-07-31 14:10:42 102

原创 Privacy

Privacy Policy

2022-12-08 19:31:16 744 1

原创 Tearms

About the terms

2022-12-08 19:27:42 323

原创 Privacy Policy

UU Studio built the this app as a Free app. This SERVICE is provided by UU Studioat no cost and is intended for use as is.This page is used to inform visitors regarding my policies with the collection, use, and disclosure of Personal Information if anyo.

2022-01-24 01:13:42 575

原创 Privacy Policy

Toy Blast Games built the this app as a Free app. This SERVICE is provided by Toy Blast Gamesat no cost and is intended for use as is.This page is used to inform visitors regarding my policies with the collection, use, and disclosure of Personal Informa.

2021-03-12 00:04:18 3453

原创 Privacy Policy

Free Arcade Shooting Games built the this app as a Free app. This SERVICE is provided by Free Arcade Shooting Gamesat no cost and is intended for use as is.This page is used to inform visitors regarding my policies with the collection, use, and disclosu.

2020-12-03 23:13:53 1334

原创 Merge Airplane Privacy Policy

Free Arcade Shooting Games built the Merge AirPlane & Virus Shooting app as a Free app. This SERVICE is provided by Free Arcade Shooting Gamesat no cost and is intended for use as is.This page is used to inform visitors regarding my policies with th.

2020-11-16 16:43:06 796

原创 unity更改shader变量,所有使用该shader的都被影响

Material material = GetComponent<SkinnedMeshRenderer> ().material;Material material = GetComponent<SkinnedMeshRenderer> ().sharedMaterial; // 不能用这个material.SetColor ("_Color",new C...

2020-04-27 10:37:00 990

原创 Privacy Policy

Yoyo Free Games built the Virus War : Space Shooter Games app as a Free app. This SERVICE is provided by Yoyo Free Games at no cost and is intended for use as is.This page is used to inform visit...

2020-02-29 18:41:23 196

原创 Unity 在Project目录创建Lua脚本

选中Project目录中你需要创建脚本的文件夹,点击右键,然后选择创建Lua脚本。创建Lua脚本后,将脚本文件改为rename mode,修改脚本名字。using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;using System;using S...

2018-11-26 11:38:20 589

原创 python切割plist图片

在别人的代码基础上做了一点修改,修正裁剪不准确的问题。脚本用法请参考https://blog.csdn.net/linuxchen/article/details/16865645主要是result_box不对。result_box=( ( sizelist[0] - width )/2, ( sizel...

2018-08-23 10:17:55 972

原创 Android平台的unity应用调起另外一个应用

bool fail = false; string bundleId = "com.xxxx.另外一个应用包名"; AndroidJavaClass up = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject ca = up.GetStatic&lt;AndroidJavaObject&gt...

2018-08-14 14:37:27 2094

原创 Unity获取wifi的mac地址-iOS

wifi的mac地址其实是BSSID#if UNITY_IOS || UNITY_IPHONE [DllImport("__Internal")] private static extern string _GetBSSID();#endifstring mac = _GetBSSID();//// MyIOSSDK.m// Unity-iPhone/

2017-03-08 16:15:01 1018 1

原创 进度条动画

进度条在某段时间内从一个值变化到另外一个值的动画。private float elapseTime = 0; private float playTime = 0.5f; private float sliderValueFrom; private float sliderValueTo; private float sliderValueCur;private

2015-05-08 11:31:41 292

原创 Unity GUI设置字体大小

用GUIStyle来设置字体void OnGUI() { GUIStyle fontStyle = new GUIStyle(); fontStyle.normal.background = null; //设置背景填充 fontStyle.normal.textColor= new Color(1,0,0); //设置字体颜色

2015-05-05 10:28:41 18822 1

原创 去除数组重复的值

用Contains判断值是否已经在List中。

2015-05-05 09:36:41 666

转载 游戏设计第一课:游戏设计过程

转载http://www.gameres.com/msg_281174.html

2014-09-03 09:04:19 642

转载 不要做一个浮躁的程序员

1.不要看到别人的回复第一句话就说:给个代码吧!你应该想想为什么。当你自己想出来再参考别人的提示,你就知道自己和别人思路的差异。   2.初学者请不要看太多太多的书那会误人子弟的,先找本系统的学,很多人用了很久都是只对部分功能熟悉而已,不系统还是不够的。   3.看帮助,不要因为很难而自己是初学者所以就不看;帮助永远是最好的参考手册,虽然帮助的文字有时候很难看懂,总觉得不够直观。 

2014-07-21 13:02:01 354

转载 关于一个int *ptr=(int *)(&a+1)问题的探讨

从网络上看到这样一道有意思的题目,是关于数组与指针的问题,描述如下:main(){int a[5]={1,2,3,4,5};int *ptr=(int *)(&a+1);printf("%d,%d",*(a+1),*(ptr-1));}输出为:2,5请解释以上代码的输出结果。答案如下:*(a+1)其实很简单就是指a[1

2014-06-11 00:08:24 532

原创 job

1.mfc2.多线程3.socket4.数据结构5.图形学6.O

2014-04-21 17:58:13 397

原创 插入排序

// 插入排序void insert_sort(int *array, int num){ int tmp; int i, j; for (i = 1; i < num; i++) { tmp = array[i]; for (j = i - 1; j >= 0; j--) {

2014-04-18 10:20:19 316

原创 Opengl鼠标点击物体上的交点坐标

// 渲染void CmfcView::RenderScene(){ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear Screen And Depth Buffer glLoadIdentity(); // Reset The Current Modelview Matrix glTranslat

2013-11-28 20:15:19 1278

原创 C语言字符串拆分

#define MAX_LEN 64/*函 数:SplitString功 能:将一串字符分割为几个单词参 数:string-被拆分字符串; res-保存拆分后的单词返回值:单词个数*/int SplitString(char *string, char *res[]){ static char str[MAX_LEN]; strcpy(str, string);

2013-09-04 13:59:35 2833

原创 求两条线交点

#include #include#includeusingnamespace std;typedefdouble PointType;structpoint{    PointType x,y;};point jd;intJiaodian(point a,point

2013-08-07 22:45:27 832

原创 Delaunay三角剖分

Delaunay三角网是俄国数学家B.Delaunay于1934年发现的。关于Delaunay三角网构建的研究有许多,但由于本课题具有数据量大的特征,不宜直接沿用已有构建方法,笔者针对本课题数据特征,研究获得了适应本课题,速度较快的构建方法。Delaunay三角网有一个特性,每个三角网形成的外接圆都不包含其他参考点。利用这一个性质,我们可以直接构成Delaunay三角网:一、建立第一个三角形

2013-06-25 22:00:02 696

转载 C++迭代器

1. 迭代器(iterator)是一中检查容器内元素并遍历元素的数据类型。(1) 每种容器类型都定义了自己的迭代器类型,如vector:vector::iterator iter;这条语句定义了一个名为iter的变量,它的数据类型是由vector定义的iterator类型。(2) 使用迭代器读取vector中的每一个元素:vector ivec(10,1);for(vector

2013-06-16 23:18:58 431

原创 MFC二次分割窗口

文件1   class CMainFrame : public CFrameWnd 添加如下代码public:CSplitterWnd m_splMainCols;CSplitterWnd m_splRightRows;BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);cpp文件

2013-06-08 21:48:37 748

转载 程序员教你如何修复婚姻Bug!

——作为父亲来说,我能做的最重要的一件事情是什么? ——回家爱你妻子。生物学家 John Medina,也是《大脑规则(Brain Rules)》一书的作者,常常被问及该如何做好一个父亲,他的回答出人意料又发人深省。最近在 Hacker News 上,看到一家网络咨询公司的创始人 Tyler Ward 在 Relevant 杂志上发表的这篇《我希望我们在结婚前能知道的三件事》(3

2013-04-23 19:01:18 491

原创 How to change the root password in Ubuntu

As default Ubuntu has no password set for the root user. To gain root access you have to type in your own user password. This is the password you set for the first user while installing Ubuntu.To ma

2013-04-21 15:44:49 473

原创 gVim设置

在Ubuntu Software Center中找到gVim,然后安装。运行gvim,选择菜单Edit->Startup Settings,会弹出imrc文件的编辑窗口。在编辑窗口中添加你要的设置:设置语法高亮显示1) 打开vimrc,添加以下语句来使得语法高亮显示:syntax on2) 如果此时语法还是没有高亮显示,那么在/etc目录下的profile文件中添加以下语句:

2013-04-21 15:41:09 859

I2Localization2.8.6_f2.zip

I2 Localization是目前Unity3D可用的最完整的本地化系统,支持Unity UI,Unity 2D,NGUI,TextMesh Pro,DF-GUI等,内置的Google翻译支持,可以自动将所有标签本地化为任何语言等功能。

2019-05-29

Unity 2017 Game Optimization

Unity优化方面的书,PDF版,清晰,非扫描。英文版,附带源码。

2018-09-26

unity shaders and effects cookbook资源和代码

《Unity Shader sand Effects Cookbook》的shader代码和unity工程..

2018-08-23

iOS 6 Programming Cookbook

Overcome the vexing issues you’ll inevitably confront when creating apps for the iPhone, iPad, or iPod touch. By making use of new and revised recipes in this updated cookbook, you’ll quickly learn the steps necessary to write complete iOS apps—including ways to store and protect data, enhance and animate graphics, manage files and folders, and take advantage of Passbook. Thoroughly updated for iOS 6 SDK, this cookbook shows you how to use hundreds of techniques to solve problems that developers of all levels commonly face. Each recipe includes sample code you can use right away.

2013-04-28

HTML5 and JavaScript Web Apps

This hands-on book looks past the hype and buzzwords surrounding HTML5 and gives you a conservative and practical approach to using HTML5, JavaScript MVC frameworks, and the latest W3C specifications. You’ll quickly master how to build mobile and desktop web apps that are widely supported across all major web browsers and devices. Even though Web Storage, Web Workers, Geolocation, Device Orientation, and WebSockets have been covered many times in the past, it is often from a very high or basic level. This book goes into the trenches to review actual use cases for each of these APIs and gives real-world examples on how to use each one. If you're familiar with JavaScript, CSS and HTML basics and are ready to start piecing together the architecture of HTML5, then this book is for you.

2013-04-27

Hadoop Operations

If you’ve been asked to maintain large and complex Hadoop clusters, this book is a must. Demand for operations-specific material has skyrocketed now that Hadoop is becoming the de facto standard for truly large-scale data processing in the data center. Eric Sammer, Principal Solution Architect at Cloudera, shows you the particulars of running Hadoop in production, from planning, installing, and configuring the system to providing ongoing maintenance.

2013-04-27

Building Web Cloud and Mobile Solutions with Fsharp

earn how to build key aspects of web, cloud, and mobile solutions by combining F# with various .NET and open source technologies. With helpful examples, this hands-on book shows you how to tackle concurrency, asynchrony, and other server-side challenges. You’ll quickly learn how to be productive with F#, whether you want to integrate the language into your existing web application or use it to create the next Twitter.

2013-04-27

21st Century C

Throw out your old ideas of C, and relearn a programming language that’s substantially outgrown its origins. With 21st Century C, you’ll discover up-to-date techniques that are absent from every other C text available. C isn’t just the foundation of modern programming languages, it is a modern language, ideal for writing efficient, state-of-the-art applications.

2013-04-27

OpenGL实例编程精粹源码

《Open GL编程精粹》中的实例代码都是从大量实际应用中精心筛选出来的,并经过适当的修改、完善和严格测试。

2013-04-21

OSG教程PDF

OpenSceneGraph(简称OSG)使用OpenGL技术开发,是一套基于C++平台的应用程序接口(API),它让程序员能够更加快速、便捷地创建高性能、跨平台的交互式图形程序。它作为中间件(middleware)为应用软件提供了各种高级渲染特性,IO,以及空间结构组织函数;而更低层次的OpenGL 硬件抽象层(HAL)实现了底层硬件显示的驱动。

2013-04-21

WebGL:Up and Running

Get a quick introduction to WebGL, the new standard for 3D rendering on the web. With WebGL, web developers can create games animations, data visualizations, product displays, and more using JavaScript, a web browser, and a standard web technology stack. If you're familiar with JavaScript, this concise book will help you gain a working knowledge of WebGL through clear and simple examples. Jump in and get started building your own 3D applications. Learn the core concepts of 3D graphics and how to implement them in WebGL Get insights from a well-known pioneer of 3D standards for the Web Develop working knowledge of rendering, texturing, animation, interaction and behaviors Gain access to inside information used by experienced 3D developers and video game programmers Learn how to apply WebGL in web production environments

2013-04-21

OpenGL面试题

OpenGL方面的面试题,关于3D技术,涉及到计算机图形学方面的知识。

2013-04-21

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