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TA的下载次数 45

SpringAopDemo,Spring,Aop(面向切面),配置实例

SpringAopDemo,Spring,Aop(面向切面),配置实例 详细内容请看博客: http://blog.csdn.net/zhangxichao100/article/details/72818101

2017-06-26

JavaEE框架Spring的配置与IOC(控制反转)的demo(案例、实例),适合初学者

JavaEE框架Spring的配置与IOC(控制反转)的demo(案例、实例),适合初学者。 Blog: http://blog.csdn.net/zhangxichao100/article/details/72725471 http://blog.csdn.net/zhangxichao100/article/details/72726085

2017-05-31

android-support-v7-appcompat

公司项目中复制过来的,亲测可用。

2016-09-18

myeclipse_customize_Perspective修复jar

myeclipse 2014中customize persperctive设置无效,导致无法调整工具栏按钮,能联网的朋友可以通过自动更新解决,此工具提供给内网环境无法自动更新的朋友 1、将9个jar复制到myeclipse安装目录\plugins中 2、删除和这9个jar同包名但是版本号较低的9个文件 3、重启myeclipse 2014

2016-04-03

大道至简 周爱民

1. 编程的精义 1. 编程的精义 ······················································· 11 2. 会或者不会写程序············································· 13 3. 程序 = 算法 + 结构 ········································ 14 4. 语言 ·································································· 16 5. 在没有工程的时代············································· 16 2. 是懒人造就了方法 1. 是懒人造就了方法············································· 18 2. 一百万行代码是可以写在一个文件里的 ············ 20 3. 你桌上的书是乱的吗 ········································· 23 4. 我的第一次思考:程序=算法+结构+方法·········· 25 3. 团队缺乏的不只是管理 1. 三个人的团队 ···················································· 29 2. 做项目 = 死亡游戏 ?······································· 31 3. 做 ISO 质量体系的教训 ····································· 33 4. 谁动摇了你的制度? ········································· 36 5. “那我们就开始开发吧” ·································· 38 6. 组织的学问:角色············································· 39 7. 跟随蚂蚁。但不要栽进蚂蚁洞里。 ··················· 42 8. “什么是增值税发票?” ·································· 44 4. 流于形式的沟通 1. 客户不会用 C,难道就会用 UML 吗?·············· 48 2. 项目文档真的可以用甲骨文来写 ······················· 50 3. 最简沟通 ··························································· 53 4. 为不存在的角色留下沟通的渠道 ······················· 57 5. 流于形式的沟通 ················································ 60 5. 失败的过程也是过程 1. 做过程不是做工程············································· 63 2. 做过场 ······························································· 65 3. 实现,才是目的 ················································ 65 4. 过程不是死模型 ················································ 66 5. “刻鹄类鹜”与“画虎类狗” ·························· 69 6. 工程不是做的,是组织的 ·································· 71 6. 从编程到工程 1. 语言只是工具 ···················································· 73 2. 程序 ·································································· 75 3. 方法 ·································································· 75 4. 过程 ·································································· 76 5. 工程 ·································································· 78 6. 组织 ·································································· 80 7. BOSS································································· 82 8. 上帝之手 ··························································· 84 7. 现实中的软件工程 1. 大公司手中的算盘············································· 87 2. 回到工程的关键点············································· 92 3. 思考项目成本的经理 ········································· 94 4. 审视 AOP ·························································· 97 5. 审视 MDA ························································100 8. 是思考还是思想 1. 软件工程三个要素的价值 ·································103 2. 其实 RUP 是一个杂物箱 ···································104 3. UML 与甲骨文之间的异同 ·······························105 4. 经营者离开发者很远,反之亦然 ······················106 5. 矛盾:实现目标与保障质量 ·····························107 6. 枝节与细节 ······················································108 7. 灵活的软件工程 ···············································110

2015-10-27

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