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glm-0.9.6.3
OpenGL Mathematics (GLM) is a C++ mathematics library for graphics C++ programs
based on the OpenGL Shading Language (GLSL) specifications.
GLM provides classes and functions designed and implemented with the same
naming conventions and functionalities than GLSL so that when a programmer
knows GLSL, he knows GLM as well which makes it really easy to use.
2015-11-19
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